
About Us
Qyubit started as a game studio and later evolved into a provider of interactive game rentals, photobooths, and digital solutions for events and brand activations.
Our Journey




HOW WE WORK








People Behind Qyubit
Game makers, visual people, and tech builders behind our interactive games and event experiences.
BingarCreative Mind
Turns brand briefs into game concepts, gameplay, and interactive experiences.
UreTech Mind
Builds the system behind web games and event tech. APIs, cloud, WebGL, databases, and real-time systems.
DesiBusiness Connector
Turns client requests into clear solutions: the technology, output, gameplay, timeline, and budget that make sense.
AltarezMotion Guy
After Effects, Premiere Pro, Cinema 4D, Blender, Runway, and AI visual tools. Motion for game screens, LED content, animation, and event visuals.
AbdillahGame Builder
Unity, Unreal Engine, WebGL, TouchDesigner, MediaPipe, OpenCV, sensors, cameras, APIs, and AI. Games and interactions that react in real time.
Annas RizalGame Visual & UI
Figma, Photoshop, Illustrator, After Effects, Framer, and AI design tools. Game UI, interactive screens, leaderboards, and branded digital assets.
Irfan3D Guy
Blender, Unreal Engine, Cinema 4D, Houdini, Substance 3D, and AI visual tools. 3D game assets, environments, simulations, and real-time scenes.
GhopurLive Tech Guy
The guy behind the hardware. Sensors, networks, Raspberry Pi, Arduino, deployment, testing, and live-event technology.