About Us - Qyubit

About Us

Qyubit started as a game studio and later evolved into a provider of interactive game rentals, photobooths, and digital solutions for events and brand activations.

Our Journey

Started as an independent game development team
Started as an independent game development team
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>
Entered the world of events and brand activations
Entered the world of events and brand activations
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>
Built a reusable game library
Built a reusable game library
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>
Focused on game rentals, photobooths, and registration systems
Focused on game rentals, photobooths, and registration systems

HOW WE WORK

Rent First, Customize When Needed
Rent First, Customize When Needed
We focus on ready-to-use solutions that can be quickly deployed across many events.
Technology-Focused R&D
Technology-Focused R&D
Games can support multiple control methods, run on smartphones, and even integrate directly into apps.
Collaborative Approach
Collaborative Approach
We help adapt solutions to match your event workflow and timeline.

People Behind Qyubit

Game makers, visual people, and tech builders behind our interactive games and event experiences.

  • Bingar - Creative Mind - Qyubit
    Bingar

    Creative Mind

    Turns brand briefs into game concepts, gameplay, and interactive experiences.

  • Ure - Tech Mind - Qyubit
    Ure

    Tech Mind

    Builds the system behind web games and event tech. APIs, cloud, WebGL, databases, and real-time systems.

  • Desi - Business Connector - Qyubit
    Desi

    Business Connector

    Turns client requests into clear solutions: the technology, output, gameplay, timeline, and budget that make sense.

  • Altarez - Motion Guy - Qyubit
    Altarez

    Motion Guy

    After Effects, Premiere Pro, Cinema 4D, Blender, Runway, and AI visual tools. Motion for game screens, LED content, animation, and event visuals.

  • Abdillah - Game Builder - Qyubit
    Abdillah

    Game Builder

    Unity, Unreal Engine, WebGL, TouchDesigner, MediaPipe, OpenCV, sensors, cameras, APIs, and AI. Games and interactions that react in real time.

  • Annas Rizal - Game Visual & UI - Qyubit
    Annas Rizal

    Game Visual & UI

    Figma, Photoshop, Illustrator, After Effects, Framer, and AI design tools. Game UI, interactive screens, leaderboards, and branded digital assets.

  • Irfan - 3D Guy - Qyubit
    Irfan

    3D Guy

    Blender, Unreal Engine, Cinema 4D, Houdini, Substance 3D, and AI visual tools. 3D game assets, environments, simulations, and real-time scenes.

  • Ghopur - Live Tech Guy - Qyubit
    Ghopur

    Live Tech Guy

    The guy behind the hardware. Sensors, networks, Raspberry Pi, Arduino, deployment, testing, and live-event technology.